


We’re excited to share that we are partnering with Adobe to bring GPU acceleration to Photoshop on ARM using the OpenCL and OpenGL mapping layers. Developers will need a paid subscription to Photoshop to discover and install this beta version through the Creative Cloud desktop app. Today, Adobe has released a beta version of Photoshop- built natively for ARM64-for developers to bring their Photoshop plug-ins to Windows on ARM. In September, Chief Product Officer of Windows + Devices Panos Panay talked about the momentum from app partners embracing Windows 10 on ARM in a blog post. We have made tremendous progress since then, and today, we’re excited to talk more about the project and share one specific use case: Photoshop on Windows 10 on ARM. Earlier this year, we announced a partnership with Collabora to build OpenCL and OpenGL mapping layers to DirectX 12, with the goal of supporting more OpenCL- and OpenGL-based productivity and creative apps where native drivers are not available.
